TABLE OF CONTENTS
- General
- Purchasing
- Early Access
- Why Early Access?
- Approximately how long will this game be in Early Access?
- How is the full version planned to differ from the Early Access version?
- What is the current state of the Early Access version?
- Will the game be priced differently during and after Early Access?
- How are you planning on involving the Community in your development process?
- Support
- Gameplay
- Getting Started
- Tutorials
- Career Mode
- Sandbox Mode
- No expectations, no pressure, just a chill tram drive. Take in the photo realistic graphics and true-to-life tram physics, day, or night. Create tramlines with no limitations and transport your passengers how you see fit. Take your trams out for a spin and drive according to timetables: a purely classic tram driving experience.
- Controls
- Technical Questions
- Social Links
General
What is City Transport Simulator: Tram?
City Transport Simulator: Tram is the ultimate tram driving experience. Drive modern real-world trams from various cities with physics indistinguishable from the real thing. Take to the rails and transport passengers while sticking to the timetable, and strategically set up your own tram routes by choosing from the many stations to build up a fully functioning and effective tram network.
What platforms will be supported?
During Early Access, CTS: Tram will only be available via Steam, with other platforms being considered for the future.
What is included with the Early Access version of City Transport Simulator: Tram?
- Base Tramau City Map
- Tram Type ULF B1
- Tram Type R2.2b
- Tram Type StadtRegionTram
- Tram Type Modern Viennese Tram
- Tram Type ULF A1
Who is creating City Transport Simulator: Tram?
City Transport Simulator: Tram is an original creation by ViewApp, and published by Dovetail Games.
Purchasing
When and where can I purchase City Transport Simulator: Tram?
You will be able to purchase the Early Access version of City Transport Simulator: Tram from Steam on the 20th June 2024.
How much will City Transport Simulator: Tram cost in Early Access?
The Early Access version of City Transport Simulator: Tram will cost £24.99 (€29.99/$29.99).
Early Access
Why Early Access?
We are bringing CTS: Tram into Early Access, because we believe we will be able to produce the best game experience with our players’ input.
Early Access provides us the opportunity to develop City Transport Simulator: Tram hand-in-hand with our community. This approach allows us to integrate real player feedback, ensuring that we create the most immersive and engaging tram simulation experience possible. Our team values player insights, and we believe this collaborative process will greatly enhance the game's quality and playability.
We have a comprehensive Roadmap of features and improvements over the coming months we want to bring to the game you can read later in these FAQs, but we want to be able to continue to develop the game based on continued player feedback – with the end goal of building a game we can all be proud of.
Our long-term vision for City Transport Simulator is over time to bring additional transport modes, expanding the maps and modes - these will be added via new paid-for releases, DLC and expansions. All of these will come after full launch, as separate releases. At the moment, however, our focus for CTS: Tram is to build the gameplay mechanics, city infrastructure, and immersion which we can use as a basis for building on in the future. Our ultimate goal is to provide an entertaining, fun, varied, public transport simulator – with your feedback at the heart of it.
Approximately how long will this game be in Early Access?
We would aim to release at the end of our Early Access Roadmap, currently tracking to later this year, however, as we go through the Early Access process and review your feedback, the Development plan will become clearer.
Our commitment is to quality first, so we’ll remain flexible and responsive to the needs of the game and our community.
How is the full version planned to differ from the Early Access version?
Whilst we're confident you'll get a great game experience with CTS: Tram, we will be using the Early Access window to improve the game – with new features and content, quality-of-life improvements, and changes based on your feedback. This will build a solid foundation to continuously develop on through Early Access.
As part of the Early Access launch, players will be able to:
- Operate the R2.2B tram, Stadtregiotram, and ULF B1
- Play the Sandbox experience with access to North, South, East, West, and cross-sections of the Tramau map – this equates to more than 100 possible lines
- Play Tutorials including how to drive the trams, the basics of operating them, and signals
- Play Career Mode – where you’ll take on the role of planning routes and transporting passengers across Tramau, with efficiency being the key to success. The happier your passengers, the more EXP you’ll earn! You can also select one of up to six characters as part of Career Mode
- Customize Your Tram Operation – change the logo of your tram operation and display it on your vehicle. Players will also be able to change the name of the operation, which is used for the tram stops in the city
- Create Your Own Lines – Line Creation & Timetable Generation in both Sandbox and Career
- Manuals for gameplay, vehicles & signals
- Two liveries for each tram (Green Tramau & Original)
Areas we’re looking to improve early in the Early Access process:
- Performance improvements
- Expanding the map
- Improving Tramau’s scenery
- Signalling improvements
- Quality of life improvements based on initial player feedback
The full version will boast a more comprehensive set of features, including additional tram models, and more complex simulation – alongside improved graphics, enhanced user interface, and a more robust selection of content driven by player feedback.
Current planned improvements and new content – these will be released during the Early Access window, and will feature in the full version:
- Tram model ULF A1 (short version of ULF tram)
- Collectibles #1 (Postcards; unlock Tramau’s history)
- Mailbox system (get tips for your tram network)
- Added narrative to Tramau
- Quick-Play function
- Finalised Character Selection and Title achievements
- All tutorials completed
- Map Extensions, adding more services and areas to explore
- A modern Viennese tram
- Additional AI trains at main station
- Improved Loading Screens
- Scripted progression in Career Mode
- Collectibles #2
- More variety of passengers and cars
- Tasks and Missions
- Dynamic weather – fog, rain effects, and adapted driving behaviour
- Dynamic passenger volume
- Track events and malfunctions
- Additional polish and balancing changes
Please note: the order above gives a rough indication of the order we’ll be working on them, but is subject to change. This does not take into account additional player feedback, which will be worked on alongside the above.
We’ll also be using data and feedback to best inform where we invest our development time.
You can learn more about our plans for the future in the Early Access Roadmap.
What is the current state of the Early Access version?
As part of the Early Access launch, players will be able to:
- Operate the R2.2B tram, Stadtregiotram, and ULF B1
- Play the Sandbox experience with access to North, South, East, West, and cross sections of the Tramau map – this equates to more than 100 possible lines (This will not include the map extensions that are being worked on for Day 1 release); Details to follow.
- Play Tutorials including how to drive the trams, the basics of operating them, and signals
- Play Career Mode – where you’ll take on the role of planning routes and transporting passengers across Tramau, with efficiency being the key to success. The happier your passengers, the more EXP you’ll earn!
- Customize Your Tram Operation – change the logo of your tram operation and display it on your vehicle
- Create Your Own Lines – Line Creation & Timetable Generation in both Sandbox and Career
- Manuals for gameplay, vehicles & signals
Areas we’re looking to improve early in the Early Access process:
- Performance improvements
- Expanding the map
- Improving Tramau’s scenery
- Signalling improvements
- Quality of life improvements based on initial player feedback
Will the game be priced differently during and after Early Access?
Players who support us during Early Access will benefit from a reduced price as a token of appreciation for their early involvement and feedback.
Once the game reaches its full version, the price will increase, reflecting the expanded content and overall enhancements. We believe in fair pricing that corresponds with the value of the game, and rewarding those who contribute to the development of the game.
How are you planning on involving the Community in your development process?
Our community will be imperative to the Early Access process, and we welcome as much of your feedback as possible, to help us create the best game we can.
If you have feedback, suggestions for feature requests, or ask questions about CTS: Tram, you can head to our Steam Community Forum, or the official ViewApp Discord server. If you experience bugs or issues, you can raise them in the dedicated places above. When you do so, we’d appreciate as much information you can provide as possible (more details on how to submit a bug report will be available on Discord and Steam Community pages).
We will aim to provide regular developer updates and blogs on our Steam page, as well as the Discord server. We’ll also share regular video and live stream updates on our YouTube and Twitch channels.
You can also head to our Social Media accounts Facebook, Twitter/X, or TikTok for development updates.
Support
Where can I find support for City Transport Simulator: Tram?
CTS: Tram is published by Dovetail Games, but the developer ViewApp will be providing support via their Discord server.
How do i use Discord to get support for City Transport Simulator: Tram?
- Click on the Discord server link.
- If you have the Discord app installed it will automaticaly launch the app and connect you to the server.
- If you already have a Discord account, you will be invited to sign in and connect to the server.
- If you are new to Discord you will prompted to create a new account.
- Once you have logged into Discord you will see the ViewApp server in your sidebar.
- From here we would recommend that you head to the Welcome channel to get idea of what each channel is for. The server overview is available in German and English.
- If you are intending to provide feedback or report a bug, we would recommend that you check out the Known Issues and FAQ channels first.
- If you are unable to find the information you are looking for, please head to the support-ticket channel.
- Once on the support-ticket channel, simply click on Create Ticket to get started.
- Your ticket will appear under the Support category, click on it to update your ticket.
- Next, click on the message box at the bottom of the screen to start typing your query.
- Please include the following information with your ticket to ensure that we can answer your query quickly and effectively:
- Game Name
- Platform (PC, PS5, PS4, XSX, XSS)
- PC Specs (if applicable
- Version Number (found in main menu)
- Describe the problem. Attach screenshots or recordings for better assistance
- A support agent will respond to your ticket as soon as possible.
Gameplay
Getting Started
When you first stat the game you will be prompted to start a tutorial which will take you through all the basics necessary to drive and enjoy your time in Tramau. If you need to lookup something specific about gameplay, vehciles or signals, there is a manual available on the main menu. If you are not quite ready to dive into the career, you can get used to driving in Quick Play, found under the Sandbox menu.
Career Mode
Become an operations manager for the entire tram network in career mode! From humble beginnings and limited resources, start off with a brand new fully customisable tram business and choose your own tram liveries and logo. Get your passengers where they need to be on time and earn XP to level up and unlock more operational resources. Connect an entire network of tram stations: gradually expand your tram lines, increase your fleet of vehicles, and work towards building a city-sprawling interconnected tram network.
Sandbox Mode
No expectations, no pressure, just a chill tram drive. Take in the photo realistic graphics and true-to-life tram physics, day, or night. Create tramlines with no limitations and transport your passengers how you see fit. Take your trams out for a spin and drive according to timetables: a purely classic tram driving experience.
How to create your own tram lines
Technical Questions
What are the system requirements for City Transport Simulator?
MINIMUM:
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10 or Windows 11
- Processor: from 2.9 GHz AMD Ryzen 5 3600 or Intel Core i5-10400F or newer
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1070 or AMD Radeon RX 6600 XT, each with 8 GB VRAM or better
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 30 GB available space
- Sound Card: Integrated or dedicated compatible soundcard
- Additional Notes: Requires mouse and keyboard or Xbox Controller The system requirements mentioned here cannot cover all systems and configurations, so that in individual cases there may be compatibility problems that prevent or impact the game's run ability or performance.
RECOMMENDED:
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10 or Windows 11
- Processor: from 3.6 GHz, 8 cores
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 2080 TI or AMD Radeon RX 6800 XT, each with 11 GB VRAM or better
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 30 GB available space
- Sound Card: Integrated or dedicated compatible soundcard
- Additional Notes: Requires mouse and keyboard or Xbox Controller The system requirements mentioned here cannot cover all systems and configurations, so that in individual cases there may be compatibility problems that prevent or impact the game's run ability or performance.